3D - rejection - incorrect angles & outlines

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mbortolino
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Posted Mon Dec 21, 2009 2:57PM
Hi, this is the rejected image:

http://img710.imageshack.us/img710/1831/networkingiconsrejected.jpg

It's one of a set of 3d-rendered/2d-painted networking diagram icon images with a clipping path included in the jpeg. Here's another from the set which will no doubt also be rejected soon:

http://img19.imageshack.us/img19/4602/computingiconsrejected.jpg


Reasons for rejection:

1. ++Some of your angles are incorrect++

2. ++We're sorry but we feel the details in your outlines could be sharper/cleaner. Please ensure you are checking your files very closely and tidying up any rough or uneven areas, and that shapes are crisp and clear. Thanks++


I'm posting to confirm whether I've understood this before resubmission.

So, for reason 1, I'm assuming the problem is the non-standard orthographic projection. I'm using something near 30 degree isometric, but slightly rotated to favour the front views of the objects (so the angles are 25 & 35 degrees I think).
I think this looks a lot nicer than an even 30-30 degree isometric, which always shows too many plain, boring faces of the hardware. I'm not too happy about changing this.

I think reason 2 is referring to the clipping path, but not sure. 'Outlines' could also refer to the image quality itself. Any ideas?

Thanks.

(Edited on 2009-12-21 14:58:39 by mbortolino)
sjlocke
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Posted Mon Dec 21, 2009 3:04PM
No idea. Looks nice to me. Personally, I wouldn't give away so much in one image, but that's your perogative.
alynst
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Posted Mon Dec 21, 2009 3:30PM
Posted By sjlocke:
No idea. Looks nice to me. Personally, I wouldn't give away so much in one image, but that's your perogative.


I agree, too much to give away in one image.


 


On the other hand, I do see the problem on angle. The top left corners on these look skewed. It does look a tad awkward. Perhaps if you fix them, then it may be accepted?
mevans
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Posted Mon Dec 21, 2009 7:12PM

I just had a look at the rejected file and visually it looks fine to me.  The clipping paths, on the other hand are pretty rough so I expect that is what the inspector was referring to when they were talking about outlines.  It does seem a bit strange to have these elements combined into one image, especially the brick wall.  The modelling on the blue icons seem a lot less convincing than the grey networking elements. The modelling on the computers etc, is a far superior.  I suggest dumping the blue stuff before resubmitting.  You could also consider submitting the servers etc as separate files.


I couldn't find the second image in the inspection queue or rejected files so I assume you either removed it from the queue or it has been approved.


To sum up, refine the linework on the clipping paths and remove the brick wall and blue icons.
ZargonDesign
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Posted Mon Dec 21, 2009 11:34PM
I think the ++Some of your angles are incorrect++ could be because its an isometric rendering. 3d but no perspective. Not that there's anything wrong with that just our eyes are used to seeing in 3d so it looks a little off.
mevans
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Posted Tue Dec 22, 2009 12:32AM
Nothing wrong with an isometric view.
Becart
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Posted Tue Dec 22, 2009 4:32AM
I think that perspective is wrong
see this 
mevans
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Posted Tue Dec 22, 2009 5:13AM
Posted By Becart:
I think that perspective is wrong
see this

The images are not supposed to be in perspective - as mentioned the are an isometric view so the lines are supposed to be parallel.
Becart
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Posted Tue Dec 22, 2009 5:23AM
Sorry, it seems that I have not read the whole post
AndersonAnderson
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Posted Tue Dec 22, 2009 7:23AM
I think they look great, and I think the isometric style just gives the images more of an icon look. It's obviously intentional.
mbortolino
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Posted Tue Dec 22, 2009 8:11AM

Hi all, thanks for the feedback & many thanks mevans for looking into the application.


The 2nd image was indeed accepted this morning, so I suppose the non-standard isometric angles are ok & I need to work on my clipping paths.


Regarding the blue symbols & firewall, I'm reluctant to cut these out since they fit with the kind of stuff I'm doing for an IT magazine, where the client always wants representative hardware icons mixed with abstract symbols (a bit like Vista's icons).


Here's a rough layout showing how it all looks together:


layoutoy


So, a few questions:


1. Do you think it's worth improving the quality of the symbolic icons (eg. blue cloud, globe, firewall etc) or scrapping them altogether?


2. Am I underselling the work, & would it be a better idea to reorganize the hardware icons (without blue symbols) onto say 3 sheets?


3. The reason for the non-perspective projection is that it gives a tidier, uniform appearance to 3d diagram layouts, but would the icons be more usable or better-looking if they had a slight perspective?


 


Thanks
tygraphics
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Posted Tue Dec 22, 2009 8:24AM
You are giving away way too much in one file.
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