Posted Tue Apr 27, 2010 6:35PM
sorry hopefully wont be much longer and we will have it sorted
Posted Wed Apr 28, 2010 6:16AM
Wow! I haven't been in here in a long time. Thanks judges for all the helpful comments! So, what is happening?
Posted Wed Apr 28, 2010 9:29PM
Good news.. the bug has been zapped... but please sit tight as it takes a few days for the patch to be scheduled...
Posted Thu Apr 29, 2010 9:38PM
Posted Sun May 23, 2010 8:42PM
6 - 6 - 7 - 5 - 6 = 30
6 - 6 - 7 - 6 - 6 = 31
This was such a cool theme... and really well executed... It wasn't super polished photoshopping but I feel this added to the overall surreal style of the battle..
I couldn't really pick you guys a part.
Only design that didnt really fit the context of the battle was R4V1 gswd i thought you could have tied the theme in a little stronger here... and I think that was the 1 point difference in my scoring... both of you keep up the great work.
3 - 4 - 5 - 6 - 5 = 23
6 - 5 - 5 - 7 - 4 = 27
Good to see you two back in the cage again.
And I can honestly say your PS skills are improving - there's some nice isolation skills showing up here. Right let's get into it - a blow by blow:
R1V1: What you've done here, you've done well, however, there's just no movement, composition or energy to this piece. 95% of it appears to be original image with some elements added. It's just a little to static an image for the steel cage.
R1V2: Nice conceptual flip on the previous blow, good use of previous elements (insitu nonetheless) it feels a little flat, and the lighting on that tree is nit right, but nice work.
R2V1: It's a nice image, the previous element used is relegated way to the back, but again it's a very passive return blow. A lot of the elements are too small to be really seen all that well, it needs more of a energetic eye flow through the piece, the strongest cage blows normally have a rather strong focal element to draw the viewer in, this one, the eye just wanders over aimlessly. Still pretty decent PS work melding all the elements together though.
R2V2: While you've kept on a similar feel to the previous blow, THe previous element you use has been marginalized (took me a while to find it too). Again solid PS isolation skills, but there's multiple light sources on the various objects, with the most obvious being the fly fisherman with really detracts from the overall feel. And like the previous blow there's no eye flow through the piece to draw the viewer in.
R3V1: Now this is a nice carry on from the previous blow, with one of the carry over elements taking pride of place. The masking on the foreground cushion is a little harsh and the lighting on the girl (ahem... woman) is off, but I am seeing a development in your blows, and more of a conceptual direction here than in previous.
R3V2: Haha! 10 points for the funny glasses and crazy dance, but that guy ain't got no chance getting that girl with moves like that. This one's nicely done, nice humor, nice tonally too. You've considered the lighting/shadowing on the girl, which is good, but it just needs a little more refining - but thats what practice does.. nice work.
R4V1: Now you're starting to cook (s'cuse the pun). THis ones a lot more creative than previous, you're starting to break the mould a little which is good. Still composition needs a bit more consideration, both characters are the same size, I would've liked to see one of them taking the attention/foreground, to create a bit more energy and depth to the blow though. And while you've tonally managed to get the freaky sunglass dancer into same range as your scene, it seems to be an overall color wash, rather than more subtle hue adjustment.
R4V2: Again nice conceptual flip. Integration of the couple is nicely done, like the previous blwo though I would have preferred to see a more distinct size difference between the to (genie and couple) to create a more energetic flow to the piece and create more of a sense of perspective and depth - but great work and best blow so far!
R5V1: Pyramids on Mars! I love a good conspiracy theory. However, again that color wash to make the astronauts tonally the same also flattens them a bit, also compositionally they would have been stronger closer to the camera/viewer.
R5V2: Nice idea, the text is sort of superfluous... and well - too be honest, text in the cage is frowned upon - I think the phrase goes "A cage blow is worth 1000 words - so don't use 'em in here" or something like that. The zipping around spacecraft is nicely done, the landmarks are a nice idea, but I feel they could have been effected in a more cartoon-like stlye (like the rocket) coming out in exaggerated perspective of something may have worked better.
Wow... well that's a novel -you can wake up now my diatribe over. Good solid skills from both of you, I'd just like to see more though put into composition and eyeflow to give your compositions more depth and pull people into the scene.
My pick - close, but I'm giving this one to mnm for more consistently and effectively pushing creative boundaries.
6 - 7 - 8 - 8 - 7 = 36
8 - 7 - 7 - 9 - 8 = 39
Nice battle you two! Although quite tame, I really enjoyed the theme. I really liked that you both stayed on track as far as story line is concerned, I also found that you both really carried over elements creatively and effectively. My favorites from gswd were R3 and R4, and my favorites from mnm71 were R1 and R4.
Contender: 89 / 150
Opponent: 97 / 150
Winner by Unanimous decision is mnm71.
Award: 45 download credits.
Judges for this battle: Colonel, Jayesh, chemc.
Posted Sun May 23, 2010 9:30PM
Congrats Molly, and looking forward to battling you both in the future.
Posted Thu May 27, 2010 7:04AM
Woo hoo! They fixed it Thanks Christina. Yes, I'd love to battle with you when things calm down for me. Thanks again to the judges and of course to Steve for the playing with me!
Posted Thu May 27, 2010 9:46AM
Whoo hoo Molly, that took a while eh?! Congrats, and good to see you in the cage too gswd!
Posted Thu May 27, 2010 11:53AM
Posted Fri May 28, 2010 10:52AM
Well, even after reading the judges opinions the 2nd time around, I still disagree with them on some points. I am not saying that I should have won, I just disagree with some of the judges comments. I guess it is like being an actor and reading a bad review. I'll deal, and I'll move on. At least the scales are gone, and I can battle again, if I choose to.
Posted Fri May 28, 2010 9:45PM
I think everyone feels that way at some point Stephen. I don't think there'll be too much happening in the regular cage while BR is on - nothing will get judged anyway. Maybe come back in the fall. Find inspiration in the real world.
Posted Sun May 30, 2010 9:21AM
Entertaining battle, lots of fun stuff in here. Congrats on the win MNM.