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Vector workflow

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RonTech2000
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Posted Mon Jul 25, 2005 5:04PM
I'm brand new to vector illustrations, trying out Illustrator CS2. What workflow do the veterans out there use when creating a final product to upload to iStock, regarding file types and whatnot? Peace.
chemc
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Posted Mon Jul 25, 2005 8:28PM
meditate on a theme or idea
jot ideas on a sketch pad or rough design maybe check out referances.
Grab a sanger (sandwich)
Then get to work keeping in mind I cant use filters with transparencies...learn more here
Save files as eps, cdr, ai and jpg then zip and upload.

I dont know if this helps and I could probably elaborate on each of these points except the sanger but gives an overview of the process I take.
zerocattle
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Posted Mon Jul 25, 2005 9:00PM
idea > sketch (hand or digital) > something happens here > beam with pride > save files as needed, zip, upload

The "something happens here" involves:

1. Gross layout of principal shapes and objects
2. Broad colouring of main shapes/objects
3. Strokes for specific objects
4. Tweak tweak, fiddle, tweak
5. Regroup objects and name groups and objects for sensible parts.
6. Ask for opinions/review initial sketch
7. Rework if necessary
8. SAVE AS NON UPLOADABLE FILE FOR MY REFERENCE
9. Verify all paths are closed, all strokes are no longer strokes, all transparencies are flattened, all 'I's are dotted and all 'T's are crossed, expand objects (even strokes), make any text objects (outlines)
10. SAVE AS FINISHED .AI FILE for uploading (see after pride beaming for other file formats)

#8 is really crucial, I think.

(Edited on 2005-07-25 21:56:53 by zerocattle)
kathykonkle
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Posted Mon Jul 25, 2005 9:22PM
When the drawing is finished, don't forget to convert all text to "outlines" and check font usage for the file to make sure theres no invisible fonts still lurking in the file. I save a copy with the fonts still "live" just in case I want to edit later because once you convert the fonts, they are no longer editabe.
fullvalue
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Posted Mon Jul 25, 2005 9:23PM
{quote]9. Verify all paths are closed, all strokes are no longer strokes, all transparencies are flattened, all 'I's are dotted and all 'T's are crossed, expand objects (even strokes), make any text objects [/quote]

Does this mean you're not allowed to use lines or outlines? How do you flatten transparencies. I've just given up on them and stopped using them?
zerocattle
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Posted Mon Jul 25, 2005 10:04PM
You can certainly use lines and outlines. I try not to leave them for because of resizing issues.

When you change the stroke width, it's not usually relative to the object, so if you take the object and resize it, the stroke stays the same, while the object changes size. If you have your stroke set to 10pt, for instance, and then shrink the object, soon you only have a blob.

When you expand the object (the stroke) it makes it a new object, that will resize relative to the other objects. Just make sure you group them together and ta-dah! no problems. I learned the hard way to set the strokes for like objects, then expand, then ZOOM to edit, don't resize. Yoikes!

Flattening transparencies makes the illusion reality, changing the colours of the object to match what they appear to be. Object > Flatten Transparencies... in Illustrator. The Object menu is really quite helpful.

But that's just my workflow, not necessarily what's required for iStock.


Jamesmcq24
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Posted Tue Jul 26, 2005 12:38AM
1. Collect underpants
2. ???
3. Profit!
fullvalue
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Posted Tue Jul 26, 2005 4:50AM
Ah. Corel has a checkbox for resize line with object. So the width of the line is always correct relative to the object's size. You just always need to make sure that box is checked because I haven't figured out a way of making it the default.
blondiegirl
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Posted Tue Jul 26, 2005 6:05AM
Make sure your colors are all RGB or CMYK. Pantones are not accepted.
kemie
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Posted Tue Jul 26, 2005 6:43AM
blondiegirl, since when?
i've uploaded files with pantone process & solid colors and have never had problems
blondiegirl
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Posted Tue Jul 26, 2005 6:57AM
Maybe I'm mistaken. I went back to look at the rejection and it said there could not be a "combination of RGB and CMYK. Make sure all colors are either RGB or CMYK." I guess I took that to mean no pantones either.

I never use pantones for the simple reason that a designer unfamiliar with vector editing programs can unknowingly introduce spot colors into the design.

cortezjagger
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Posted Tue Jul 26, 2005 7:21AM
Just a thought: Once you convert text to paths (outline text) don't forget to go back and check for stray points... under "Select" menu to to "Object" and then choose "Stray Points"... if any come up simply delete them...

Nice "South Park" Underpants Gnomes reference earlier btw...
zerocattle
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Posted Tue Jul 26, 2005 7:40AM

Ah. Corel has a checkbox for resize line with object. So the width of the line is always correct relative to the object's size. You just always need to make sure that box is checked because I haven't figured out a way of making it the default.


I don't know how well that translates to EPS and then to other applications. I should test that, eh?
RonTech2000
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Posted Tue Jul 26, 2005 1:29PM
I just wanted to say thanks for the plethora of information! Continue if it pleases you.
zerocattle
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Posted Tue Jul 26, 2005 1:31PM
*** note that expanding may have unforeseen consequences to .eps v8 vectors!
closed373788
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Posted Tue Jul 26, 2005 1:47PM

When you expand the object (the stroke) it makes it a new object, that will resize relative to the other objects. Just make sure you group them together and ta-dah! no problems. I learned the hard way to set the strokes for like objects, then expand, then ZOOM to edit, don't resize. Yoikes! ;)


Strokes can scale with objects as well in Illustrator. You simply must check that option in the general preferences.
zerocattle
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Posted Tue Jul 26, 2005 2:37PM
Perhaps another thing to check -- I learned this a long time ago as an issue, and to make any outlines separate objects (whole) behind the image so it will grow up in parts. Layers.

I've downloaded vectors here where it wasn't set, and I didn't notice until I resized it and had to go back and fix it.

I'm just thinking if the goal is less problems for the buyer, then strokes can be problematic, so make sure they aren't.

If there's a better solution, I'm all for it!
bortonia
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Posted Tue Jul 26, 2005 3:21PM
We certainly won't reject a file with an unexpanded stroke in it. But, expanding a stroke is the only way to be sure someone won't have resizing problems after they've downloaded your file.

I've recently begun to expand all my strokes, and merge all overlapping shapes. It makes the file a lot cleaner, smaller, and it looks tidy and 'professional'. Not to mention, the cleaner the file, the easier it is to inspect

Expanding strokes for AI8 does work, but you may need to play with your Pathfinder tools a little to tidy up corners and get rid of overlapping fills and outline shapes. The 'Trim' tool is amazing, it's so versatile!

And Suzanne made a very good point earlier on: make sure you're backing your original AI (or Freehand, or Corel) files somewhere! It's very easy to lose source files, and having to work backwards from an AI8 EPS can be a pain in the butt.

My workflow's the same as others here, I create the file (sometimes from a sketch or my own photo reference), then save it in an archive folder on my computer to preserve strokes and other build stuff. Then I clean the file up, get rid of all extra and unnecessary shapes and outlines, and save as an AI8 EPS.

Then, I re-open the AI8 EPS and check it in 'outline' view to make sure nothing unexpected has happened. Then, the thumbnail is made in Photoshop, the EPS is Zipped, and it's upload-ready.
joeieraCLOSED-B
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Posted Wed Jul 27, 2005 1:44PM

We certainly won't reject a file with an unexpanded stroke in it. But, expanding a stroke is the only way to be sure someone won't have resizing problems after they've downloaded your file.


I have had a file rejected because I forgot to expand one stroke.
bortonia
Member is a Silver contributor and has 2,500 - 9,999 Photo downloadsMember is a Diamond contributor and has 25,000 - 199,999 Illustration downloadsExclusiveExclusive iStockphoto IllustratorThis user has the power to wield the BanHammer, a weapon forged in the fires of hell for that get-off-my-planet quality you can't get anywhere else. You betta reckonize.Forum Moderator
Posted Wed Jul 27, 2005 5:31PM
Joieira, you should send the image # and rejection reason to Scout
This thread has been locked.
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