3D RENDER: 3d checkbox

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enot-poloskun
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Posted Sun Jan 27, 2013 4:57PM
file
I have reject "We found the overall quality of this rendering could be improved"
I can not find bandings,noises or other artifacts.
please help me understand why this image is of poor quality?

(Edited on 2013-01-28 11:12:10 by donald_gruener)
Whiteway
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Posted Mon Jan 28, 2013 2:19AM
First, you should put a watermark on your work to stop it being stolen.

Some of the work uploaded here is by real 3D artists, and very complex. I sometimes think that perfectly serviceable 3D stock is dismissed as 'not complex enough', when a better criterion might be 'is it useful to a buyer?'.

There are contributors more expert than me who, hopefully, will offer help with your rendering. At a glance, I don't see anything obviously at fault - only that the subject is simple and straightforward.
Difydave
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Posted Mon Jan 28, 2013 5:27AM

It's been approved hasn't it?


It, or one very similar, appears to be in your PF.


http://www.istockphoto.com/stock-photo-22980657-approved.php?st=3774c11
enot-poloskun
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Posted Mon Jan 28, 2013 5:47AM
yes. it is approved, but in the future I'll have to do more complex geometry. Thank you all for your attention!
donald_gruener
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Posted Mon Jan 28, 2013 11:13AM
Text-based images in general, and renderings that are essentially extruded words are always going to run the risk of rejection unless there is something truly above-and-beyond about them.
mevans
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Posted Mon Jan 28, 2013 3:51PM
If people are going to create 'basic' geometry, especially text based ones like this then it needs to go beyond simple extrusion and super hard-edged bevelling. As I suggested to Andrey, a very slight fillet along the edges and corners would do wonders for this image.  The lighting and texturing were fine but it was let down a bit in the modelling detail.  That's one of the problems with 3D generated imagery - it will only render what you create. Taking the few extra minutes to work on the detail is worth it and will help avoid borderline rejections like this.
enot-poloskun
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Posted Mon Jan 28, 2013 5:25PM
I was working on adding details. And when they start to appear, there is a desire to change the lighting too. Here begins the extra hours)) Now I'll try to do a better picture for this series
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